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EN
Acoustic field in enclosed rooms in the low frequency range can be described by the wave model, based on solution of the wave equation. Solution to the wave equation for acoustic field in the room can be obtained using numerical procedures, e.g. the boundary elements method. Determination of acoustic impedance of the room walls surface material, based on the knowledge of the distribution of acoustic pressure amplitudes in the enclosed space, requires application of the inverse boundary elements method and gathering a proper set of input data. The paper presents the possibilities of analysis of acoustic properties for industrial-type rooms, by using inverse methods in the low frequency range.
EN
The paper presents a comparison of central processing unit (CPU) and graphics processing unit (GPU) performance in sound synthesis based on physical modeling. The goal was to achieve real-time performance with two- and three-dimensional finite difference (FD) instrument models. Two abstract instruments, a membrane and a block, were modeled and tested using a CPU and a GPU in the OpenCL framework to find a threshold of real-time model size. Two different algorithms were compared. With a parallelized algorithm, a middle-class GPU outperformed a top-class CPU by factor of 2.5 in 2D and by factor of 7.5 in 3D model. Synchronization issues in parallel GPU calculations were discussed and addressed. The results show that GPUs can significantly speed up real-time musical instrument simulations, allowing for developing more complex and realistic models.
EN
Providing appropriate sound field parameters in the listening area is very important. It often determines the possibilities of being able to use a facility. Assuming that the sound system is a linear object, it can be described by the impulse response. Unfortunately, it is not possible to designate a single impulse response for such a facility because it is a continuous system. Thus each path between the transmitter and the receiver has its own impulse response. Therefore, the authors have made an attempt to synthesize the impulse response for transmitter-receiver paths with suitable parameters of the sound field in the neighbourhood of the receivers. A technical implementation of the presented synthesis will take place through introduction of additional sources. An experimental determination of the impulse response is relatively simple. The transient response can be numerically determined by using, for example, the finite element method or the boundary element method. Unfortunately, determining the impulse response through simulation of, e.g., planned objects, is much more difficult due to the high computational cost and the lack of precise data on the properties of the materials. For this reason, the authors used an energetic analogue of the impulse response, the echogram.
EN
The article constitutes the continuation of the works realized under the research project entitled: "The development of the method for marking and identification of the spots dangerous and of special importance for vision impaired persons in the big city with use of the wave-vibration markers". The consideration included the identification of the object (human), identification of the direction of movement (double barrier), wireless data transmission with the information on the dangerous area, stimulation of the vibration signal and the feedback of the system. This article presents the result of choice of the optimal solution regarding the installation of the system on the selected objects of the urban engineering and also presents the concept of the method of modelling of the shape of the zone that is used for marking of the dangerous spot.
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