The game of architecture determines the game field for thoughts: with shapes, colours, textures, lights and shadows. I t reveals something true just because it is a game. During the game, conceived, imagined world of shapes, is revealed in the presentation. O ne of the possible ways of architectural thinking referred in the text can be found three types of creative process: intuitive, reflexive and behavioural one. Like a sorcerer casting a spell “let it be”, imagination transforms unreal architecture in a mental fact. Thinking of creative minds enabled to create representations, owning to which outstanding timeless architectural works are implemented in the real world.
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