Games as a tool for teaching English vocabulary to young learners
Languages of publication
The purpose of the thesis is to analyse the issue of vocabulary teaching with the use of games and plays. The main aim of the paper is to examine the effectiveness of the use of games in vocabulary teaching. Chapter one, first of the two theoretical chapters, defines basic terminology related to vocabulary. It is based on research literature, and it focuses on the understanding of ‘vocabulary’ and ‘the word’, provided by various researchers. Chapter one also reports the role of L1 in the language teaching, and an impact of the corporal studies, on the development of the vocabulary teaching practices. Chapter two provides the definition and classification of games. Games have been divided in terms of their structure, function, the use and the required L1 proficiency of the students. The Chapter presents the way teachers introduce games during their lessons, and highlights the factors that contribute to choosing games by the teachers. Moreover, certain possible dangers resulted from playing games have been presented in the Chapter two. Detailed analysis of research literature confirmed previous hypothesis that games constitute a crucial element of teaching English in young children. The empirical Chapter provides the description of three games used for teaching English, and compares their effectiveness. The games have been tested on different age groups. The thesis ends with the conclusions on the theoretical and empirical chapters.
-  Bland, Jenice (ed.) 2015. Teaching English to Young Learner: Critical Issues in Language Teaching with 3-12 years olds. London: Bloomsbury
-  Byrne, Donn, 1986.Teaching Oral English. London and New York: Longman.
-  Cameron, Lynne, 2001. Teaching Languages to Young Learners. Cambridge: Cambridge University Press.
-  Carter, Ronald, 1998: . Vocabulary. Applied Linguistic Perspectives. Routledge Linguistics Classics.
-  Chacon-Beltran, Ruben [et al.]. 2010. Insights into Non-native vocabulary teaching and learning. Spain: Multilingual Matters.
-  Coady, James; Huckin, Thomas, 1997. Second language Vocabulary Acquisition for Rationale Pedagogy. Cambridge. Cambridge University Press.
-  Corson, David, 1995, Using English Words. Dordrecht: Kluwer.
-  Crystal, David, 1994. An encyclopedic dictionary of language and languages. London: Penguin.
-  Dobson, Julia M. 1997. Effective Techniques for English Conversation Groups, Washington: English Language Programs Division.
-  Ellington, Henry, Gordon, Monica, and Fowlie, Joannine, 1998. Using Games and Simulations in the Classroom. London: Routledge.
-  Finch, Geoffrey, 2000, Linguistic Terms and Concepts. Basingstoke: Macmillan Press.
-  Folse, Keith, S. 2004. Vocabulary myths. Applying Second Language Research to Classroom Teaching. Mitchigan: Mitchigan ELT.
-  Frawley, William, 2003. International Encyclopedia of Linguistics. Oxford: Oxford University Press.
-  Greenall. S. 1990, Language games and activities. Hulton educational publications Ltd, Britain.
-  Halliwell, Susan, 1992. Teaching English in the Primary Classroom. Harlow. Longman.
-  Halliwell, Susan, 1993. Teaching English in the Primary Classroom. London: Longman.
-   Harmer, Jeremy, 2007. The Practice of English Language Teaching. Pearson Education. The 4th edition.
-  Harmer, Jeremy, 2007. How to teach English. Pearson Education. The second edition. Pearson.
-  Harris, Tony; Jaén, María Moreno (eds), 2010. Corpus linguistics in language teaching. Bern: Peter Lang Ag, International Academic Publishers
-  Hong, Lin, 2002. “Using games in teaching English to young children” in ELT Journal, Vol. 8, No. 8.
-  Hulstijn, Jan. H. 2000. “The use of computer technology in experimental studies of second language acquisition: a survey of some techniques and some ongoing studies”. Language Learning and Technology. No 3, 32-43.
-  Jeffcoate, Robert, 1992. Starting English Teaching. London: Routledge.
-  Karmiloff-Smith, Anette , 1986. Stage/structure vs. phase/process in modelling linguistic and cognitive development. Tel Aviv: Ablex Publishing Corporation
-  Koluch, Remigiusz, 2003. “Gry w nauce języka obcego- zalety i wady”. In Języki obce w szkole, No. 1.
-  Lee, W. R. 1991. Language teaching: Games and Contests. Oxford: Oxford University Press.
-  Lewis, Gordon and Bedson, Gunther. 1999. Games for Children. Oxford: OUP.
-  Markunas, Antoni, 1993. Wybrane Zagadnienia dydaktyki Języka Kierunkowego na Neofilologii. Poznań. Wydawnictwa Naukowe UAM.
-  Masheder, Mildred, 1989. Let´s play together. London: Green Print
-  Ments, M. 1993. The Effective Use of a Role-Play: A Handbook for Teachers and Trainers. London: Kogan Page.
-  Mróz, Aneta, 2005. „Gry i zabawy w procesie nauczania języków obcych”. in Języki obce w szkole. No. 1.
-  Nation I. S. P. 2001. Learning Vocabulary in Another Language. Cambridge. Cambridge University Press.
-  Nation, I. S. P., 1990. Teaching and Learning Vocabulary. Boston: Heinle and Heinle Publishers.
-  O’Grady, William, 2004. Contemporary Linguistics Analysis. Prentice Hall
-  O’Grady, William, 2004. How children learn language. Cambridge: Cambridge University Press.
-  Okoń, Wincenty, 1997. Zabawa a rzeczywistość. Warszawa: WSiP.
-  Poole, Stuart C. 1999. An introduction to linguistics. London: Palgrave Macmillan
-  Rupley, W.H., Logan, J.W., & Nichols, W.D. 1998/1999. “Vocabulary instruction in a balanced reading program”. The Reading Teacher. No 52(4).
-  Schmitt, Norbert, 2005. Vocabulary in Language teaching. Cambridge: Cambridge University Press.
-  Schmitt, Norbert; Meare, Paul, 1997. Researching vocabulary through a word knowledge framework. Word association and verbal suffixes. USA: Studies in Second Language Acquisition.
-  Siek-Piskozub Teresa, 1995. Gry, Zabawy i Symulacje w Procesie Glottodydaktycznym, Poznań: Wydawnictwo Naukowe UAM.
-  Sinclair, J.M.G. Fox, et al. 1990. Collins Cobuild English Grammar. London: Collins.
-  Scott, Wendy, A. and Ytrberg, Lisbeth, H. 2001. Teaching English to Children. London: Longman.
-  Sugar, Steve, 1998. Games That Teach. San Francisco: Jossey-Bass Pfeiffer.
-  Takac Pavicic, Visnja, 2008. Vocabulary Learning Strategies and Foreign Language Acquisition. Dublin, Multilingual Matters LTD.
-  Thornbury, Scott, 2002. How to teach vocabulary. Harlow: Longman.
-  Tood, Loreto, 1984 . Modern Englishes: pidgins and creoles. B. Blackwell.
-  Toth, M. 1995. Children's games. Oxford: Heinemann Publishers.
-  Ur, Penny, 2005. A Course in Language Teaching: Practice and theory. Cambridge: Cambridge University Press.
-  Wray, David, 2002. Classroom interaction and social learning: From theory to practice. London: Routledge Falmer.
-  Zimmerman, C. B. 1997. Historical trends in second language vocabulary instruction, In J. Coady & T. Huckin (eds.) Second language vocabulary acquisition, Cambridge: Cambridge University Press.  www2: Juul Jesper, Classic Game Definition, Half-real, 2005, in: Whitehead Jim, Classic Game Definition, January 2006, http://www.soe.ucsc.edu/classes/cmps080k/Winter06/lectures/classic-game-defn-01092006.pdf
-  www3: Juul, Jesper. The Game, the Player, the World: Looking for a Heart of Gameness. University of Copenhagen. 2003. http://www.jesperjuul.net/text/gameplayerworld/
-  www1a: <http://smhp.psych.ucla.edu/qf/transition_tt/earlydev.pdf> „Your Child: Bringing Up Baby”. Newsweek Special Issue, October 16, 2000, in: Early Brain Development and Child Care: Discoveries about the growth and development of the young child’s brain have important implications for child care. Healthy Child Care America, 3(1), January 1999,
-  www1b: <http://smhp.psych.ucla.edu/qf/transition_tt/earlydev.pdf> „Your Child: Bringing Up Baby”. Newsweek Special Issue, October 16, 2000, in: Early Development and Learning from the Perspective of Addressing Barriers: Developmental Milestones & Ways Caregivers Can Promote Healthy Development, 2001: 24.
Publication order reference