Brutalist games involving physical movement
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Brutalist architecture is widely regarded as gloomy and unfriendly. At its origin was the post-war austerity, but also a fascination with the child and its way of seeing the world. Therefore it is not surprising that the space and forms of brutalist buildings should be perceived by people moving along the routes designed by architects and discovering new views in a dynamic way. This peculiar spatial game is full of surprises and even jokes.
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