Games and play between architecture and art in view of the perception of space
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This paper is focused on reflections concerning games and play of architecture with art, taking place in the context of a new paradigm of interactive perception of sensual space, analysed on selected representative examples. In the face of globalization, games and play with architecture in the form of ironic or whimsical designs offer diverse aesthetic perceptions, bordering on kitsch and consumer and commercial mega-gadgets.
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