Perspective as a convention of spatial objects representation
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In this study perspective was presented as one of the conventions for recording 3D objects on a 2D plane. Being the easiest type of projection to understand (for a recipient) perspective, in its historical context, was presented from ancient times until today1. Issues of practice and theory were addressed and examples of precise compliance with the rules and their negation in the 20th century were presented. Contemporary practical applications in architecture were reviewed.
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