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Abstracts
The essay is about the deep analogies between the world of games and the way architects deal with projects through the discipline of composition. E lements, rules, relationships are devices belonging to both; but also strategy, analysis and most of all imagination are basic instruments for playing games and for designing architectures, as shown in the interpretation of some works by Adolf Loos and Le Corbusier.
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online
2016-03-16
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author
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bwmeta1.element.ojs-nameId-6e3e8ea9-5a94-37a7-828b-e6cd5da23db6-year-2016-article-5990